Don't Starve Together
Server Hosting in Australia
Starting from $4/mo. Configure your plan below.
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Don't Starve Together Game Type
Choose Your Plan
All prices are in Australian dollars (AUD).Select a plan to view price
Server Specs
- Performance-tuned processors
- Unlimited NVMe SSD storage
- Enterprise DDoS Protection
Network
- Premium Sydney bandwidth
- Low-latency routing
Game Server FeaturesWhat's included with my server?
Blazing Fast Servers
AI-Powered Modpacks
Instant Setup
Automated Backups
Fast Support
DDoS Protection
Scale Up or Down
72 Hour Refunds
Our Control PanelMeet CorePanel
Discover powerful features to manage your game server!
Dashboard
Console
File Manager
Settings
Plan Info

Powerful Dashboard
Monitor your server's vital statistics in real-time with our comprehensive dashboard. Track CPU, RAM, and disk usage through elegant visualisations, manage your server with one-click controls, and view all critical server information in a single, streamlined interface.
Server InfrastructureEnterprise-Grade Hardware
Premium CPUs
Performance-tunedECC Memory
High-performanceNVMe SSD
Ultra-fast storagePremium Network
Low-latency routingQuestionsDon't Starve Together server FAQ
What is a cluster token and where do I get one?
Every Don't Starve Together server needs a cluster token from a Klei account. Sign in at accounts.klei.com, open Games, then Don't Starve Together, then Game Servers, choose Add New Server and copy the token. It starts with pds-. Paste it into the order form, or into Cluster token in Settings later. Your server can't start without one.
What if Klei doesn't accept my token?
The server stops within about a minute of starting and the Console says Klei did not accept the cluster token. It doesn't keep retrying. Make a new token the same way, paste it into Cluster token in Settings, save and start the server.
What are the Caves?
The Caves are Don't Starve Together's underground world. Your server runs the surface and the Caves together on every plan. To run only the surface, turn off Caves in Settings and restart. That uses less memory, and turning the Caves off doesn't delete the Caves world.
How many players can join, and how much memory does the server use?
The 4GB plan has 6 player slots, the 5GB plan 12 and the 6GB plan 20. With nobody online, the surface and the Caves together use about 2.1GB (about 1.2GB with the Caves off). The rest of your plan is room for players, mods and your world as it grows. You can change plan from your control panel.
What can I change in Settings?
Server name, server password, server description, player versus player, pause when empty, the Caves, extra admins and your cluster token. CoreHost writes them into the server's config files each time it starts, so changes apply after a restart, and editing the same values in the files is undone at the next start. Player slots are set by your plan.
How do I make someone an admin?
Add their Klei user ID, which starts with KU_, to Extra admins in Settings, then restart the server. Separate several IDs with commas. CoreHost writes them into the server's adminlist.txt each time it starts.
How do I add Steam Workshop mods?
Open Mods for your server in CorePanel and paste the mod's Steam Workshop link into the AI Mod Assistant. It backs up your world, adds the mod to both the surface and the Caves, restarts the server and checks the server logs that each mod loaded on the surface and in the Caves. If a mod doesn't load or the world doesn't start, it puts your previous mod list back by itself. Mods run with their default options. Mods marked client only go in your own game, not on the server. Mods Steam still keeps in its old Workshop format didn't download on the server in our tests, so the assistant tells you instead of installing them.
Does my world save when I stop or restart the server?
Yes. Stop and Restart tell both the surface and the Caves to save and shut down, and CoreHost waits for them to finish. In our tests a stop took about 25 seconds. Kill ends the server at once without saving, so use Stop or Restart when you can.
Why does my server take a minute or two to start?
Every start checks Steam for a Don't Starve Together update first, because players can't join a server that is on an older version than their game. Then both worlds load. In our tests a start took 1 to 2 minutes. The first start after you order also downloads the game (about 4.5GB) and creates your worlds, which took 7 to 10 minutes in our tests.
What is in a backup?
Your worlds, the server's config files and the mods folder. The game files and your cluster token are left out, which keeps backups small and your token out of them. Restoring a backup doesn't change the Settings page or your mod list: the next start writes them into the files again. If you restore a backup with delete all files ticked, the next start downloads the game again (about 4.5GB), so it takes several minutes. In our test the server was running again after about 8 minutes, with the world as it was when the backup was made.
Can PlayStation or Xbox players join?
No. The PlayStation and Xbox versions of Don't Starve Together can't join PC servers. Players need the game on Steam.
How much does a Don't Starve Together server cost?
$4 a month for 4GB (up to 6 players), $5 for 5GB (up to 12 players) or $6 for 6GB (up to 20 players). Prices are in Australian dollars and billed monthly.
More answers in our FAQ, and every plan for every game on the pricing page.
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